Today, I attempted to roll back to version 2022.2.2f1 and spent the afternoon testing. The results were somewhat different. After about 2 to 3 hours, a crash still occurred, but this time there were logs associated with it. The crash was not due to memory saturation as before, leading me to believe that the bug fixes in version 2022.3.14f1 might resolve my issue. The crash stack for the rollback to 2022.2.2f1 is as follows:
11-15 16:32:20.288 1297 26696 I sensors-hal: handle_sns_client_event:540, [0][357428] accel_sample [-0.124, 0.220, 9.825] 1058704347661202
11-15 16:32:20.478 13258 13333 E CRASH : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
11-15 16:32:20.479 13258 13333 E CRASH : Version '2022.2.2f1 (c93c5d3acf5b)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
11-15 16:32:20.479 13258 13333 E CRASH : Build fingerprint: 'samsung/p3qsqw/p3q:12/SP1A.210812.016/G998USQS4BUKK:user/release-keys'
11-15 16:32:20.479 13258 13333 E CRASH : Revision: '20'
11-15 16:32:20.479 13258 13333 E CRASH : ABI: 'arm64'
11-15 16:32:20.479 13258 13333 E CRASH : Timestamp: 2023-11-15 16:32:20.479087199+0800
11-15 16:32:20.479 13258 13333 E CRASH : pid: 13258, tid: 13333, name: UnityMain >>> com.xxxgames.m5android.dev <<<
11-15 16:32:20.479 13258 13333 E CRASH : uid: 10455
11-15 16:32:20.479 13258 13333 E CRASH : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr --------
11-15 16:32:20.479 13258 13333 E CRASH : Cause: null pointer dereference
11-15 16:32:20.479 13258 13333 E CRASH : x0 0000007480bda610 x1 0000007480aa4d40 x2 0000000000000001 x3 0000000000000000
11-15 16:32:20.479 13258 13333 E CRASH : x4 0000007480aa4d40 x5 0000007480aa4d68 x6 0000004400000043 x7 0000000000000002
11-15 16:32:20.479 13258 13333 E CRASH : x8 0000000000000000 x9 0000000000000000 x10 0000000000000018 x11 0000000000000000
11-15 16:32:20.479 13258 13333 E CRASH : x12 000000000000000e x13 0000000f00004000 x14 0000000000000000 x15 00000073f4488f0c
11-15 16:32:20.479 13258 13333 E CRASH : x16 00000075ac05bdf0 x17 000000794b2f5610 x18 0000000000000010 x19 0000007480aa4d40
11-15 16:32:20.479 13258 13333 E CRASH : x20 000000753159dba0 x21 00000075aa90927c x22 000000753159dba0 x23 0000007480bda610
11-15 16:32:20.479 13258 13333 E CRASH : x24 0000000000000001 x25 00000075abfd1f80 x26 00000075a1c00b00 x27 00000075323be4a0
11-15 16:32:20.479 13258 13333 E CRASH : x28 00000075a9edf833 x29 00000075a1c00bd0
11-15 16:32:20.479 13258 13333 E CRASH : lr 00000075ab4dd8a8 sp 00000075a1c00a60 pc 00000075aa9092b8 pst 0000000080001000
11-15 16:32:20.479 13258 13333 E CRASH : backtrace:
11-15 16:32:20.479 13258 13333 E CRASH : #00 pc 0000000000cef2b8 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ScriptableRenderLoopJob(GfxDeviceAsyncCommand::ArgScratch*, GfxDeviceAsyncCommand::Arg const*)+60) (BuildId: abe00e31d44512bd)
11-15 16:32:20.479 13258 13333 E CRASH : #01 pc 00000000018c38a4 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (GfxDevice::ExecuteAsync(int, void (*)(GfxDeviceAsyncCommand::ArgScratch*, GfxDeviceAsyncCommand::Arg const*), GfxDeviceAsyncCommand::ArgScratch**, GfxDeviceAsyncCommand::Arg const*, JobFence const&)+72) (BuildId: abe00e31d44512bd)
11-15 16:32:20.479 13258 13333 E CRASH : #02 pc 0000000000ce3de8 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ScheduleRenderJobs(unsigned int, ScriptableRenderContextArg const*, JobFence const&)+604) (BuildId: abe00e31d44512bd)
11-15 16:32:20.479 13258 13333 E CRASH : #03 pc 0000000000ce3a68 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ExecuteDrawRenderersCommand(ScriptableRenderContextArg*)+124) (BuildId: abe00e31d44512bd)
11-15 16:32:20.479 13258 13333 E CRASH : #04 pc 0000000000cea1c0 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ScriptableRenderContext::ExecuteScriptableRenderLoop()+1232) (BuildId: abe00e31d44512bd)
11-15 16:32:20.479 13258 13333 E CRASH : #05 pc 00000000049afcf8 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libil2cpp.so (BuildId: 96ca7881d1d8ec77)
11-15 16:32:20.479 13258 13333 E CRASH : #06 pc 00000000049ade50 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libil2cpp.so (BuildId: 96ca7881d1d8ec77)
11-15 16:32:20.479 13258 13333 E CRASH : #07 pc 00000000049ac3cc /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libil2cpp.so (BuildId: 96ca7881d1d8ec77)
11-15 16:32:20.479 13258 13333 E CRASH : #08 pc 0000000004aef7c0 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libil2cpp.so (BuildId: 96ca7881d1d8ec77)
11-15 16:32:20.479 13258 13333 E CRASH : #09 pc 000000000234e4b8 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libil2cpp.so (BuildId: 96ca7881d1d8ec77)
11-15 16:32:20.479 13258 13333 E CRASH : #10 pc 000000000234e404 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libil2cpp.so (BuildId: 96ca7881d1d8ec77)
11-15 16:32:20.479 13258 13333 E CRASH : #11 pc 0000000001103310 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)+176) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #12 pc 0000000001113c4c /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)+156) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #13 pc 0000000000ceaf1c /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ScriptableRenderContext::ExtractAndExecuteRenderPipeline(dynamic_array<Camera*, 0ul> const&, void (*)(SceneNode const*, AABB const*, IndexList&, SceneCullingParameters const*), void*, ScriptingObjectPtr)+328) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #14 pc 000000000178ac68 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (RenderManager::RenderCamerasWithScriptableRenderLoop(int)+784) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #15 pc 000000000178b1bc /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (RenderManager::RenderCameras(int, void (*)(), void (*)())+56) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #16 pc 0000000000d868c0 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (PlayerRender(bool)+728) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #17 pc 0000000000d879dc /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (InitPlayerLoopCallbacks()::postLateUpdateFinishFrameRenderingRegistrator::Forward()+68) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #18 pc 0000000000d7ba24 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+92) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #19 pc 0000000000d7ba64 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+156) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #20 pc 0000000000d7bd5c /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (PlayerLoop()+324) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #21 pc 00000000011c0b8c /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (UnityPlayerLoop()+812) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #22 pc 00000000011e3454 /data/app/~~4law1gSwmHY6xyiciY7n6g==/com.xxxgames.m5android.dev-JnPLDO4rk12fKBPT6qMUOw==/lib/arm64/libunity.so (nativeRender(_JNIEnv*, _jobject*)+84) (BuildId: abe00e31d44512bd)
11-15 16:32:20.480 13258 13333 E CRASH : #23 pc 000000000034aa30 /apex/com.android.art/lib64/libart.so (art_quick_generic_jni_trampoline+144) (BuildId: 4cfdaa9e5146c43e20ae36ee1caf9b7f)
11-15 16:32:20.480 13258 13333 E CRASH : #24 pc 0000000002002930 /memfd:jit-cache (deleted)