Here is the log which already resolve by stacktrace utility:
Version '2022.3.36f1 (95a4219250e5)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
Build fingerprint: 'HUAWEI/ELE-L29/HWELE:9/HUAWEIELE-L29/9.1.0.240C636:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2024-08-06 15:41:42.340104711+0800
pid: 24573, tid: 24644, name: UnityMain >>> com.whoot.games.x <<<
uid: 11369
signal 7 (SIGBUS), code 2 (BUS_ADRERR), fault addr --------
x0 000000759023b3a0 x1 00000000ffffffff x2 00000075ee7b5f00 x3 0000000000400000
x4 00000075caa79624 x5 0000000000000000 x6 0000000000000000 x7 0000000000400000
x8 0000000000fffffe x9 00000075cf244198 x10 00000000effffffe x11 00000075c84f1654
x12 0000000000000000 x13 0000000000000018 x14 0000000000000004 x15 aaaaaaaaaaaaaaab
x16 000000767a3701a0 x17 000000767a305524 x18 0000000000000001 x19 00000075caa798b0
x20 00000075c7d56384 x21 000000759030a9c0 x22 00000075ccac8f0c x23 0000000000000001
x24 00000075cf4a8000 x25 00000075cf11c1a0 x26 0000000000000000 x27 0000007590234150
x28 00000075c84f17b4 x29 00000075cf4a8000
lr 00000075cc859108 sp 00000075caa79800 pc 00000075cc904414 pst 0000000020000000
backtrace:
#00 pc 0000000001d81414 (TextInputBaseField_1_ExecuteDefaultActionAtTarget_m0A71295B8044DB7CB5D4B09DBE689D5ECE2C24E7_gshared at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libil2cpp.so (BuildId: c243943c42e96201342eb49f18853909d434d684)
#01 pc 0000000001cd6104 (SortedList_2_System_Collections_IDictionary_Add_mF80B368C0B29A8E4597C41E7E6DC9E91B7290F67_gshared at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libil2cpp.so (BuildId: c243943c42e96201342eb49f18853909d434d684)
#02 pc 0000000001d830ac (TextInputBaseField_1_ExecuteDefaultActionAtTarget_m042BD4CD54EB1CB779145BAD4997D1A1B7898084_gshared at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libil2cpp.so (BuildId: c243943c42e96201342eb49f18853909d434d684)
#03 pc 0000000001cef8cc (SortedSet_1_DoRemove_mEB94DD946A172749FF2FAC9EA2AD3B5B49AA7E5D_gshared at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libil2cpp.so (BuildId: c243943c42e96201342eb49f18853909d434d684)
#04 pc 0000000001d7cd28 (TextInputBaseField_1_set_isPasswordField_mAD0956B111A238BA6DFD08977C8CF18A34884D68_gshared at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libil2cpp.so (il2cpp_init+28) (BuildId: c243943c42e96201342eb49f18853909d434d684)
#05 pc 000000000094fd68 (void qsort_internal::FindAndMovePivotToLastPosition<ForwardRenderPassData*, int, ForwardShaderRenderLoop::RenderObjectSorter<false> >(ForwardRenderPassData*, ForwardRenderPassData*, int, ForwardShaderRenderLoop::RenderObjectSorter<false>) at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libunity.so (BuildId: 0232b262721cb358a6a620a62bff745f4f730860)
#06 pc 00000000009c8d2c (void InstancingProps::FillInstanceBufferDispatchConstants<Instancing::DrawAPIArgs>(void* const*, unsigned int, unsigned int, ShaderPropertySheet const&, Instancing::DrawAPIArgs const&) const at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libunity.so (BuildId: 0232b262721cb358a6a620a62bff745f4f730860)
#07 pc 00000000009c9c8c (void InstancingProps::FillInstanceBufferDispatchConstants<Instancing::DrawAPIArgs>(void* const*, unsigned int, unsigned int, ShaderPropertySheet const&, Instancing::DrawAPIArgs const&) const at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libunity.so (BuildId: 0232b262721cb358a6a620a62bff745f4f730860)
#08 pc 00000000009e3204 (InstancingBatcher::FindCBUpperBoundKonsts() at ??:0) /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/lib/arm64/libunity.so (BuildId: 0232b262721cb358a6a620a62bff745f4f730860)
#09 pc 000000000009471c /data/app/com.whoot.games.x-3UNGQ6W8ifrU-FIE_c91qw==/oat/arm64/base.odex
Seems the problem occur at libil2cpp.so TextInputBaseField function, need help, thanks