Unity, please fix the “High Quality Line Renderer” to work also in builds without crashing (in case the discussion during end of beta has been missed): [IN-43583] Possible memory corruption/overwrite with High Quality Line Rendering
Unity, please fix the “High Quality Line Renderer” to work also in builds without crashing (in case the discussion during end of beta has been missed): [IN-43583] Possible memory corruption/overwrite with High Quality Line Rendering