Unity 2D Game Screen Resolution

I have wrapped up the first version of my project and went on to publish to App Store. I didn’t build for the iPad specifically because I was having issues with the screen resolution. My app was denied from the App Store because it didn’t work with iPad properly. Any recommendations on how to correct the resolution only on iPad, so I can go ahead and publish my game. I don’t care if it’s not perfect, as I am not even releasing for iPad. I’ve tried anchors but something just doesn’t go right when I switch to iPad. Anything helps guys, thanks.