So I’m trying to make this pong game that allows the player to move the paddles forward and back. This often causes issues with the ball bounce- sometimes it will just roll on the paddle and lose all its velocity. How do I add the paddles velocity and direction to the ball when it bounces/collides with it?
Velocity contains direction. All you have to do it set the velocity of one object to another.
ball.rb.velocity=paddle.rb.velocity;
where rb is a rigidbody component.
hi did you tried physics material (bounce on the game objects instead of velocity) to make your ball bounce up?