Hi, my name is Taha.
I wanna select 2 object in a script but this 2 object is on another 2 scenes.
I add a DontDestroyOnLoad();
If scene is 0 happend anything,
If scene is 1 happend anything.
How can i do that or can i do that?
my code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class game : MonoBehaviour
{
public GameObject object1;//object on first scene
public GameObject object2;//object on second scene
public float scene;
private Rigidbody2D rb1, rb2;
void start()
{
rb1 = object1.GetComponent<Rigidbody2D>();
rb2 = object2.GetComponent<Rigidbody2D>();
DontDestroyOnLoad(gameObject);
}
void update()//this is a example
{
if (scene == 0)
{
//bla
}
if (scene == 1)
{
//bla
}
}
}