Hey,
I cant find the reason why the trigger in my project wont work.
I have a a Ball with: RigidBody2d , circleCollider2d, SpriteRenderer.
And the trigger: BoxCollider2d,SpriteRenderer.
And i checked the Is trigger box.
The trigger has a script attached to it:
public class trigger : MonoBehaviour {
void onTriggerEnter2D(Collider2D other){
print ("AS");
}
}
I tested the trigger in a new project and it worked.
I cant seem to find the problem in my current project.
Any Ideas?