Unity 3.0.0b3 - not working for devices

Unity 3.0.0b3 (45884)

Can’t build iPhone/iPad apps to test on my device.
Creating a new project with just a Plane, I get this error:

Error building Player: NullReferenceException: Object reference not set to an instance of an object
UnityEditor.HostView:OnGUI()

Please Unity dev team, take a look to this issue. Too many people is saying the same with the iPhone/iPod/iPad build.

Same problem here.

I never encountered this bug… why don’t you submit a bug report and ask around in the beta forums?

I had submitted this bug. I think that it will be fixed in the next beta.
But in the meantime, I can’t use unity 3 :wink:

This happens if you have an iPhone indie license, with beta license which is pro this doesn’t happen. One question do you have “tools” with lightmapping or occlusion culling in the menu? Because these are only available for Pro. With my Indy license I still see those but shouldn’t I guess.

I submitted this bug too.

This is what I get in the console:

Error building Player: NullReferenceException: Object reference not set to an instance of an object
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

In the status bar at the bottom of the console there is a further clue:

Error in file: /Volumes/SSD/buildAgent/work/1916006b4131d970/Projects/../Editor/Src/Commands/BuildPlayerUtility.cpp at line:1381

Is it the same for you guys?

gee

Yes – this is a known issue with the current build of 3.0 for all Unity iPhone Basic licensees… when I received my access to the beta this morning, it had a big warning message about this very issue from Samantha at Unity QA.

And I was so psyched today to finally get my app installed :frowning: Well, it is a beta after all …

Where did you gather that info? It says that the occlusion culling will be in the basic version right here: Real-time tools for 3D, AR, and VR development | Products

Dont know about lightmapping though, but I sure hope its in as well.

You’re link is for the current versions not for unity 3.
I asked the sales team about umbra. Check this link http://unity3d.com/company/news/unity-unveils-3rd-generation-platform-press.html

Shame. Well, there are other cheaper solutions to lightmapping if ones project is on a hobby-level, but it would have been nice to try their integrated version - seems really neato :slight_smile:

Anybody tried yet to see if Unity 3.0.0b4 resolves this issue?

Ill give it a go when I get home, though :slight_smile:

[edit]

Tried it and working fine :smile:

Where did you get 3.0.0b4? Do I need to wait for an email?

i got b4 and it works fine . compiling to iphone and ipad ( didn’t work for me with b3 )

Yes, email from unity.

i pressed the “Check for Update” option off help