unity 3.0 beta 7 bug, - animations distorted

some animations are distorted in unity beta 7

In 2.6 the animations are fine.

Any one else having this issue?

I can an maya 2009 file of a cartoon car animation with different expressions. during two of the animation, some of the vertices of the model’s mesh don’t follow the animation, but instead they seem to jump a bit to the left and up. I can run the animation fine in Maya 2009, and in Unity 2.6 But when I try to use the animation in unity 3.0 the problem persists.

Please can you file a bug report for this (menu: Help > Report A Bug). Unity 3.0 is now at the release candidate stage, so it would be great to get this fixed before release if possible.