some animations are distorted in unity beta 7
In 2.6 the animations are fine.
Any one else having this issue?
I can an maya 2009 file of a cartoon car animation with different expressions. during two of the animation, some of the vertices of the model’s mesh don’t follow the animation, but instead they seem to jump a bit to the left and up. I can run the animation fine in Maya 2009, and in Unity 2.6 But when I try to use the animation in unity 3.0 the problem persists.