Unity 3.0 Physics update ?

Hay guys I have recently heard about the cloth physics on Unity’s blog

so I was wondering if any of the members of this [ have come in to contact with the Unity 3.0 Beta?

If so then please can you update the rest of us with what other new"Physics updates there are :?: :roll:](http://forum.unity3d.com/)

i don’t think this is the rigth section for your request. Try the irc channel for direct replies 8)

You’re right. I think the right place for that post, is in this chair.

Sorry guys ,I should know this by now, but I’m so used to going straight to Showcase I just automatically Posted it here it sorry.

where’s the chair come from

Your manner of forum communication is seizure-inducing my friend.

From the Google Images result for “colorful circus”. :slight_smile:

This is annoying to read.

Could you stop with the random words with different sizes and colors please?

Other than that, from what I have heard:

*Improved shadows: Less artifacts
*Cloth
*Soft bodies through cloth
*Better physics
*A tree editor
*Better shader system
*Upgraded mono version
*Upgraded Raknet version
*Black skin for Unity Pro

PhysX was upgraded to the current SDK version, also there are now collision layers for testing collision so no fuzzy complicated mass IgnoreCollision setups anymore to replicate collision layers

Someone just discovered BBCode…

Jessy, you crack me up.

@jessy

+1 internets.

Thanks Guys

What i don’t understand about the cloth physics is why you can’t increase the stiffness parameters to larger degrees.

For instance if you want to make a soft ball, then you also need some decent pressure from inside. On the other side you also need to be able to define how resistent a material is to this pressure in order that an object won’t be blown up like a balloon or hangs around like a sad sack because the pressure is too low.

Just something to finally make reasonable softbodies.

I am also sixteen, and it is one of the most annoying things on a forum to me. :smile:

Cool

We lost colored version of the first post :(((