Unity 3.0 soft bodies

Does anyone know if Unity 3.0 will have soft bodies like Blender?

It does not. It has been requested on the feedback site and has begun to be implemented.

Although its not perfectly clear, it appears that the feature will appear when they update PhysX support in Unity 3.0 this summer.

There's a full discussion on the feature in the forum.

This preview video for Unity 3 has a section showing soft bodies @4:35.


All of the announced features so far are here.

In the meantime theres a soft bodies script someone started on the unity wiki here