Does it still work with Unity 3.1? Just so we know the server is not at fault.
To help us try and reproduce the issue could you sent in a bug report with a full editor.log (it automatically attaches) + the server logs? The server logs are at C:\Program Files\Unity\AssetServer\logs by default. Email me the case number.
How does the project “look”, does it have a huge amount of little files?
Can you work around this by splitting your commit into smaller pieces?
Unity works 10 to 20 Minutes with high hard-disk activity. In this time span Unity is frozen up.Then the timeout occurs,
In 3.1 it all worked perfectly.
E-mail sent. The bug report contains the editor log, but not the asset-server log. I completely deinstalled and reinstalled Unity, so the server-log in question is gone. I actually didn’t know it existed at all. Sry for that.
The project is made up mostly, of a huge amount of single fbx-files and their materials and textures. And a good amount of mp3 sound files. So yes, it has a huge amount of little files.
The division into many small pieces works. As long as the amount of data transfered is reasonably low it works good.
I have the same Problem, looks like the server can’t handle large amount of little files, I am trying to commit around 50 little textures , 50 materials and 25 fbx models.
I even tried committing in smaller bunches, still the same problem, I am using unity 3.4.
A memory issue with committing large amount of assets has been fixed, but that didn’t make it into the last release (will be in the next). There was an easy work around for that problem since it could be split up into smaller chunks and then it worked (the amount of assets you could commit would be proportional to the free memory on the system). However, some of you mention problems committing even single assets which does sound like it could be a different problem, when reproducing the memory problem there were no issues committing a small number of small assets, only hundreds of large assets which would eat up hundreds MB of memory. Could you file bug reports after this problem occurs so we can get the logs and OS/system details + add a description of the project/assets (upload project with the report if possible)? Put “Asset server” in the report title or just email me the tracker numbers.
Getting the same error here while trying to commit a tiny terrain file. Just got the newest asset server today and its happened on first commit after dl’ing the project with no trouble. Admin had no trouble uploading the project either. I have the latest everything.
Like Hesham already mentioned it above: Simply restart the Asset-Server and all should be fine. It happens always when i cancel a commit… and i always forget that and then its to late