Unity 3.4 problem with the stats FramePerSecond since upgrade

Hi,

My problem is that since the update from Unity pro 3.3 to Unity pro 3.4, in my stats window, my fps always stay between 60 and 80 fps, even if I open a new project and an empty scene and press play (it was more than a 1000fps on the 3.3).
I’m working on a quad core with a really good graphics card, the game is fluid everything’s fine but I can’t tell the fps anymore, I know I could use scripts to shows up the fps but I want the stats obviously. I’ve got the same problem with all my project obviously. And I haven’t change anything on my computer exept 3.3->3.4.

Does anyone had the same problem as me ?

go to Edit->Project Settings->Quality
change VSync count from ‘Every VBlank’ to ‘Dont Sync’ and you will have your 1000fps back :slight_smile:

waw thanks a lot !