Hello,
I recently upgraded my project, and now it keeps crashing at startup on iPhone.
Got plugins installed:
Prime31 GameCenter, Social Network, Ecetera.
No compile error. Any idea?
Thanks, Adam.
Hello,
I recently upgraded my project, and now it keeps crashing at startup on iPhone.
Got plugins installed:
Prime31 GameCenter, Social Network, Ecetera.
No compile error. Any idea?
Thanks, Adam.
I’ve had numerous issues with 3.5. It’s probably a bug as well.
One of my bug reports was confirmed and replicated by them.
Log a ticket with Unity support.
I encounter the same problem as well. My original source in Unity 3.4.2 run smoothly, but it crashes when I upgrade it to Unity 3.5.0 f1. When the program runs on my iPhone 4 (ios5.0), it crashes before the first scene comes out. I did try the above method (remove the Editor and Plugins folder and re-import the plugins to it), but that does not solve the problem.
The following is the console dump of my iPhone. Can anybody or professional from Unity help? I guess it is a quite common problem to iphone developers.
Mar 3 17:31:19 unknown galaxypirateadventure[612] : → registered mono modules 0xb61f98
Mar 3 17:31:19 unknown galaxypirateadventure[612] : -[AppController applicationDidFinishLaunching:]: unrecognized selector sent to instance 0x1628240
Mar 3 17:31:19 unknown galaxypirateadventure[612] : *** Terminating app due to uncaught exception ‘NSInvalidArgumentException’, reason: ‘-[AppController applicationDidFinishLaunching:]: unrecognized selector sent to instance 0x1628240’
*** First throw call stack:
(0x30d578bf 0x37efc1e5 0x30d5aacb 0x30d59ab3 0x30cb4680 0x5c2e24 0x32d297eb 0x32d233bd 0x32cf1921 0x32cf13bf 0x32cf0d2d 0x338dce13 0x30d2b553 0x30d2b4f5 0x30d2a343 0x30cad4dd 0x30cad3a5 0x32d22457 0x32d1f743 0x6658 0x30a8)
Mar 3 17:31:19 unknown UIKitApplication:com.sunfishstudio.galaxypirateadventure[0x7984][612] : terminate called throwing an exception
Mar 3 17:31:19 unknown kernel[0] : launchd[612] Builtin profile: container (sandbox)
Mar 3 17:31:19 unknown kernel[0] : launchd[612] Container: /private/var/mobile/Applications/82FFFEC8-E895-45E5-AA48-02F745469AAD [69] (sandbox)
Mar 3 17:31:20 unknown ReportCrash[614] : Formulating crash report for process galaxypirateadventure[612]
Mar 3 17:31:20 unknown com.apple.launchd[1] : (UIKitApplication:com.sunfishstudio.galaxypirateadventure[0x7984]) Job appears to have crashed: Abort trap: 6
Mar 3 17:31:20 unknown SpringBoard[15] : Application ‘Galaxy Pirate Adventure’ exited abnormally with signal 6: Abort trap: 6
Mar 3 17:31:20 unknown ReportCrash[614] : Saved crashreport to /var/mobile/Library/Logs/CrashReporter/galaxypirateadventure_2012-03-03-173119_Anthony-LAWs-iPhone.plist using uid: 0 gid: 0, synthetic_euid: 501 egid: 0
Seeing something similar, Prime31 GameCenter is in there as well, plus a bit of custom code I'm looking over now. No compile error and a crash on startup.
– anon68834864