Since upgrading to Beta 6 on Friday I’ve noticed that any sounds applying compression in my game are no longer playing. Sounds in Native WAV format play just fine. No errors are thrown and they worked just fine in Beta 5. Is this a known issue? Also, where can I find release notes for each new beta? It would be helpful to know what’s been addressed, what’s still broken, or anything new that’s been introduced.
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I should also note for clarification that inside the editor the sounds play fine. It is only once the game is on a device that the sound no longer plays.