Unity 3 - Custom Font not working in U3 beta 6

Installed the U3 beta 6 and my custom font is not used by Unity anymore, it defaults to Arial (or so) without any reason because not other change was made in the project, and it worked fine in beta 5. :shock:

Also with beta 6 the frames per second of my project are lower (from 35-45 to 25-35)than in beta 5 and olders, in the exact same scene without any change or addition. :frowning:

The font problem have been solved it was the font is reseted to “None” inside the GUI Skin in beta 6 and have to be reassigned manually.

But the general performance fault persist.

You just need to reimport the fonts and re-drag the font material into your TextMesh material.

You should see an Unity red error message regarding this at the bottom (i did).

EDIT: Same time post

Regards,
Matt.