Unity 3 Graphics performance

Hi everyone !

I am using unity 3 :slight_smile:

unity graphics experiment…

=Scene=

1-Directional light
2-pine tree model
3-dynamic water effect
4-sun shafts
5-sun flares
6-rocks
7-color correction
8-SSAO

[

and snow :slight_smile:

Thank you in advance for your opinions :)](ImageShack - Best place for all of your image hosting and image sharing needs)

i think it looks great.

Ok they look nice, but how does a scene perform in realtime?

Very cool! Maybe get a 3d grass model because right now it looks a little 2d

Thank you for your comment

the grass at an appropriate time to do as you said it :slight_smile:

the camera settings to make real-time code should be fully… (sun shafts,color correction,SSAO )

its… beautiful! i want a webplayer (:

webplayer demo is coming soon :slight_smile:

Cant Wait ;D

‘Hurry up’ he said in a semi sarcastic, very annoying voice, while he shook his fist in a fake warning.

HI.
Is out the webplayer demo?
Thanks