Unity 3 Problem: Legacy Lightmap Shaders don't seem to work.

Hi,

I upgraded to Unity 3 and then imported my old Unity 2 project, which uses the old Lightmap shaders.

Unity 3 assigned 'Legacy Lightmap Shaders', but the model just looks full-bright and shadeless - the lightmap is not visible.

Any help would be appreciated..

Thanks

Patrick

i have the same problem, legacy shaders do not work any more in unity 3.0.... you need to use beas render and deferred lighting