Unity 3 + Remote. Possible to specify resolution?

Hello everyone,

I’ve recently started working on my first iPhone project with Unity and spent the morning getting everything set up with the new 3.0 development environment. After some hick-ups on my part, I now have Unity and my phone working together via the remote.

However, I have one remaining question. Is it possible to constrain the resolution of the Game window to that of the iPhone (or any specific resolution for that matter). No matter what size I make the game window, it seems that the view I see on my iPhone is that size, just scaled/smooshed to fit the iPhone screen. I’d love to be able to see what it would actually look like on the iPhone without having to do a build and send it to the phone every time. Any thoughts on how to accomplish this?

Thanks in advance!

after you switch the proejct to be an iphone one, you can use the resolution dropdown over the game window to define what type of screen it will be

Aha! I didn’t see that “Free Aspect” drop-down there. Thank you very much!