Unity 3 - UnityEditor.TerrainLightmapper

I’m upgrading a 2.6.1 project to 3.0.0.

JavaScript is complaining that TerrainLightmapper is not a member of UnityEditor. I’m looking for the namespaces documentation now, but any help with this error will be appreciated.

In case anyone else gets this error for the Island demo from 2.6.1, I commented out the two lines of code and the project worked. But the ocean shader looks off, and there is no caustics while under the ocean plane.

I have the same problem. Any idea?

the shader needs manual work, auto upgrading of it to the new surface shaders does not work with it

there is a thread with more on the matter

Would you mind posting a link to this thread? thanks!