I know these aren’t going to cause any problems when running in unity but in visual studio if I reference the new unity3 unityengine.dll file I get a lot of errors that I didn’t get when using the unity 2.6 unityengine.dll.
They aren’t errors because of the api changes they are quite strange things such as :
Does anyone have a clue whats causing these or any idea how to fix?
Sorry to say I can’t offer a solution, but am interested too in a resolution for this. I started a thread about this but didn’t get any resolve. Went over to Monodevelop as the warnings were annoying me which was a shame cause I like using ReSharper in VS.
ah apologies I didn’t find another thread based on this, is this something the unity devs are aware of? seems to be something is conflicting within the dll itself. Ah well I hope there will be a solution soon I haven’t had much fun getting into monodevelop