As the title says.
So I tried to add a plane of water with no collider, put it in the water layer and now everything has fallen apart. Those boats in the image you saw dance around each other, and the audio sources when I do PlayOneShot(Resources.Load(“MyAudioLine”,typeof(AudioClip)) play but do so three times at once and all that. What is going on? What caused all this glitching? Do I file a bug report or something?
I even removed the water and it’s all still going wacky.