Hello everyone i’m developing a game with unity and kinect v2. The problem is that the kinect is located 2.25 meters from the floor and it is inclinated of 25 degrees to the floor. So in the game I see everything moved from the kinect tilt, for example if i walk forward in the screen my body go forward but also goes down while if I walk back my body goes back but also goes up. If I am standing without moving, my body is inclined forward and not straight.
My question is: is there any way to calibrate the kinect with the inclination angle for see everything without the inclination in game?
PS: i can’t change the kinect position and the inclination angle.
PPS: i use this library https://www.assetstore.unity3d.com/en/#!/content/18708