Hi, i upgraded to Unity 4.2.1 but i started facing a problem. Whenever i dragged a prefab into scene, unity crashed. I filed a bug too. Now i reverted back to Unity 4.2. I am using Unity for mac.
Yes I agree on Win 7 64bit. But for me the Instance (blue colored) of the prefab is already in the scene and when I try to select it in hierarchy Unity crashes.
This is the other case, which i faced. Whenever i selected an object, it crashed
I also have this problem. Two steps back for every step forward; just keeping a Unity project working (let alone working on it) could be a full time job.
As mentioned I had this issue too. Fixed by reverting to 4.2.0f (select other versions from the Unity download).
Hello,
Just FYI: I have no such problems with prefabs with Unity 4.2.1 OS X 10.7.5
Therefore it may not be just a Unity issue?
Cheers
Paul
Its great to use the support forum to alert about features that might be suffering from regressions. But please also submit bug reports, preferably with repro projects containing these bad prefabs. That way we can get on top of the problems and make sure any problems get fixed.
Thanks
Hi, yes i filed a bug first then posted here in the forum. I thought that by posting i may find a temporary solution for that.
Same problem but on MacOs. I recently replaced my HD with an SSD. I dont know if that has anything to do with it.
I have a 2d Project using ngui and 2dToolkit here. When i select Prefabs or Transforms with childtransforms in the hierarchy or Scene View, the Editor ceases immediately.
However, the angry Bots demo and other projects without 2d toolkit seem to be fine.
EDIT: In this particular Project the editor also crashes when i just try to add a cube to new empty scene :(.
Have similar problems, i don’t have crashes if i close the Scene view.
I think i found it. I guess it only happens on Projects for Mobile Devices.
Grafics Emulation is the culprit. If set to GLES 1.1 any selection of an Object with MeshRenderer will crash The editor.
If Emulation was set to none or 2.0, The editor will also Crash as soon as you select 1.1.
Tested with a fresh empty Projects as well as Angry Bots and others.
Workaround: Don´t use Graphics Emulation 1.1.
This is on Unity iOs Pro 4.2.2
For me, unity crashes when I select a prefab. I am working on a PC game. And, I just updated to win 8.1. Feels like it started happening after the update. Could it be an issue with the update?
I am working for an Android project in Unity Free 4.2.2f1. When I select a prefab, unity crashed. I try marjan’s solution and its work for me.
Thank you so much.
Trying disabling the object with Interactive Cloth on it.