I have an animation built up of individual sprites, like how the Unity 2D demo “hero” is constructed.
One of the individual sprites in the animation I do not wish to flip when the character changes directions. I would like to flip the character but, right after flip the individual sprite back so that it doesn’t flip. Since it is a symbol on the characters chest I don’t want it show backwards.
How do I gain access to that individual sprite and reset its flip?
I know how to flip the character. I’m trying to gain access to one of the children in the animation.