Unity 4.3 Bugs

will… i know there is an Issue Tracker for the reported bugs…but what about the other bugs??
here are some bugs i found during working with mecanim and fbx importer…if you need more info about these bugs…just reply

1 - Animator Window Preview…this happens with the material preview too…the inspector goes in the wrong coordinates.

2 - Scene preview crash after fbx import…after the all scene became grey…when you try to click the scene…these little dots appear

If you encounter a bug, use the bug reporter. Posting bugs on the forums won’t accomplish anything. (Also download 4.3.1; it has some bugfixes.)

–Eric

ok…thanks…i was just wondering…and i thought that nobody will review my bugs

I have encountered a bug that I cannot really submit a report for; it happens on all projects.

With 4.3.1 first I open any project. Then I go to File and Open Project, selecting a different project. In this latest release Unity simply hangs until I end process. Again, this happens only on latest release only and on All projects.

Any ideas on how to go about getting this fixed?

Use the bug reporter :slight_smile:

You can run it standalone, and you don’t have to attach a project to it. If they have any ideas about how to trace it, they will respond to you.

Ah ok, I was under the impression you had to attach a project.

What you are doing when you submit a bug is letting the QA team know about your problem. If they cannot reproduce it, then the bug will be closed as not reproducible. The best way to help the QA team understand your problem and replicate it, is to include a project. But it’s not compulsory.

This stands in contradiction with an older statement that bug reports without an attached project will simply be ignored. No matter if the project is necessary or not to reproduce the bug.

So has Unity changed this now?