Unity 4.3 is out!

Dear everybody,

Unity 4.3 is here and with it, native 2D tools, big animation improvements and many more new features and fixes. We’re extremely grateful to all the Alpha and Beta testers without whose help we wouldn’t have been able to develop these great ideas into a stable release – many, many thanks people.

Get more details on what awaits you in this new version on our blog and on the Unity 4.3 landing page. Please use the Support section of the Forum to discuss issues, and the Gossip section to talk about this new release.

Cheers,
Graham

Woohoo! Awesome! Getting into it now =)

Great Stuff!

Cheers

Paul

downloading nao

cheers .unity now going to feet new world:its “2D WORLD”

downloading now…time for some 2d experiments :stuck_out_tongue:

Fantastic ! What happened to the new GUI system though …?

They never specified what build # as far as I know but I’m glad for the new 2D system. YAHOO!

What is the sound of a million developers clicking download at one time on the internet?

Nice surprise, thank you for this version. Long awaited…:slight_smile:

Wow, the mecanim changes are amazing! Programmers can now control it the way we really want to! Thank you!! :slight_smile:

We could really use an announcement about the new GUI system. I believe it was expected in this release by the whole community.

I’m going to go ahead and disagree with everyone here: I’m really disappointed with this release.

Where is the NEW GUI ?

“Ability to build iOS target in Windows! It’s still necessary to compile resulting Xcode project on a Mac.” :slight_smile:
And a lot on Win Phone fixes.

Cool! :wink:

THANK YOU!! My waiting days are over :slight_smile:

If you paid attention, Unity said that 4.3 will get the 2D tools and in a later release the new GUI, which relies on these 2D tools, will be shipped.

Yay! The 2D stuff is very well done. I’m currently adapting a tile system I started; you can see a preview here.

It wasn’t; there was no indication it was going to be in this release judging from the blog posts so nobody should have been expecting it. We knew about the 2D stuff but that’s it.

–Eric

is mechanim good?

@UNITY3D_TEAM
If you are willing to spend the time to learn how to use all of its intricate capabilities then yes it is very good… however it was missing some very key functionality that made it a pita to use in some cases, this update has addressed a LOT of those issues imho. I am very much looking forward to checking these new changes out!

Congratulations on the release :slight_smile: