Hello.
I have used the OTSprite package until now and it worked fine. But right now, I want to use the new 2D-build system sprite from Unity 4.3. I learn little by little using the animation sprite by sprite from Unity and I have two questions :
First, I want my sprite to become white but the current shader only allow me to turn it black. How can i change the default shader and do someone know where I can found something like that ? (I’m not that good with shader…)
And finally, the more important thing. I have some effect which use the LineRenderer from Unity. Unfortunately, it seems to be rendered behind the sprite no matter how I play with the Z-position or the position in layer… How can I render LineRenderer in front of a sprite manager ?
Thanks you.
PS : If someone have a good tutorial for how to use the Animator with the new sprite system, it would be great !
If you are a 4.3 beta tester, then you’ll know to use the beta forum to discuss issues related to the beta and to not discuss them publicly. If you are not a 4.3 beta tester, but somehow have the 4.3 beta then you might want to not talk about it.
Well, he’s unofficially a beta tester. Whether unity likes it or not he’s a beta tester even though, with 100% certainty, he has downloaded the “4.3 I own it coz I stole it” edition.