Unity 4.3: Unable to Import Modo scene

Hey everyone, I hope you all have a very good Christmas. I have an issue that I can’t seen to solve and it is really bugging me to no end. I am trying to test out the interoperability of Modo to Unity using the LXO format but I am running into an error repeatedly. This is what I got from the console:

Modo couldn’t convert the .lxo file to fbx file.
You need at least modo 501 to import .lxo files directly.
Modo log file (Temp/ModoLogFile.txt) contents:

– modo Event Log – Thu Dec 26 00:57:35 2013

System -------- Time -------------------- Type – Message -------------------------------------
Log System Thu Dec 26 00:57:33 2013 Info Log system started
Scripts Thu Dec 26 00:57:35 2013 Info C:/Program Files (x86)/Unity/Editor/Data/Tools/ModoToUnity.py
Thu Dec 26 00:57:35 2013 Info Exception “command failed: Scene load was unsuccessful.
D:/Project Champions/Assets/Project Champion/_Level Meshes/Dojo/Dojo.lxo (80000000)” on line: 360

Funny thing is, I am running Modo 701 SP3 64bit…

Is there a way around this without mass exportig FBX files. I am using a simple scene and I keep getting this error. Thanks a bunch

bumpity bump bump

bump. I am still getting this error, and I am on Modo 701… hasn’t anyone figured out a way around this?

Consider this solved… Fixed a conflicting script…

Dude, i’m on the same boat, modo701, unity 4.3, same error.
Could you please share your solution?

Cheers!

Apparently I have a script that was conflicting… in Unity, it comes with a ModotoUnity.py script…

Any chance for some additional details? Did you have a script that was trying to do the same thing as modotounity.py?

I’m getting the same error but I don’t think I have a conflicting script.