Unity 4.5 editor window has blurry text/font.. bug or feature?

I searched through the forums and issuetracker and haven’t seen any mention of this:

Left side: Unity 4.5 from a blank project with some assets I imported from asset store. text looks blurry (or is this some sort of antialiasing feature?).
Right side: Unity 4.5 from a project upgraded from Unity 4.3.4

Do you guys know of any setting to turn this on/off?

This appears to be related to DirectX 11. By default, all new projects in 4.5.x (at least as of 4.5.2f1) are set to use DirectX 11 under Edit > Project Settings > Player. Turning this off will get rid of the blurry IDE text problem, but of course it also disables DirectX 11. Hopefully we can get this classified as a bug.

Hi hausmaus, I’ve tried the solution you suggested and disabled Use Direct3D 11 under Other Settings in Player but it didn’t help :frowning: Any other suggestion? I didn’t turn off what I had to?

Hello! Have you changed to Window 8, 8.1, or changed your monitor? I had recently gotten a 1440p display, and Windows 8.1 was attempting to rescale everything which made all my text super fuzzy.

Ironic, considering I had gotten the 1440p display specifically for crisper text.

Here’s a post on how to “disable display scaling on high DPI displays” it if this is in fact why you are seeing fuzzy text.
http://social.technet.microsoft.com/Forums/windows/en-US/831ee84b-95a1-437a-b051-b7d51e13ba0f/windows-8-blurryfuzzy-text

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Thanks this fixed it right up for me (dx11 win 8.1)

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I just got a new laptop that has a nvidia 970m and installed unity 4.6.3 to follow a tutorial…same deal, disabling dx11 fixed it for me. Haven’t tried Unity 5 yet on the laptop to see if its better in the latest release.

Hi,

Sorry for necro this thread. Allow me to post my solution:

I have a laptop with 1366x768 screen resolution. I just upgrade the screen to 1920x1080 and notice Unity 5.3 have this problem. I am using Windows 10. I solve the problem by:

  • Turn in Windows’s ClearType (in Control Panel, search for ClearType. You might need to calibrate your screen. Just follow the instruction there)
  • Find Unity5 program, right click and select Properties->Compatibility. Tick “Disable display scaling on high DPI settings”. Click OK and restart Unity.

Hope this helps :slight_smile:

Another necro post, after a year I found a solution that worked for me.
I had to -force-d3d9 to work around this problem, but I really need to be running OpenGL for my project.
In my NVIDIA Control Panel I had Antialiasing - FXAA turned on. Turning it off solved my problem

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This is a window10 scaling method problem. There is a step by step manual on lifehacker using a tool that allows to switch to win8.1 scaling method. This worked fine for me.

For me, turning off “Antialiasing - FXAA” in nVidia control panel solved the issue.

closed project tab, then opened a new project tab removed blurry text for me.

PC build :Here’s a video how to do it in 1 min

mobile build : make it best fit and max 300 and It will work fine on mobile however it might look blury on Unity.

@MolhamM that is not what this topic is about. This is an issue with the editor UI text specifically.

I realise this is a bump but I had the same issue just now after a fresh install of Unity (it’s been a while). I have tried all of what has been suggested in this topic.

I am using the latest LTS version of Unity (2018.4.6f1). I was hoping to start playing around with Unity again however, while the text is blurred with no obvious fix for me I cannot use it, it gives me such a headache.

For me switching to a different unity project and coming back again did it

@jamesreb I just tried this, it did not work either. :frowning:

As an update to my previous post:

  • I have updated to the latest version of Unity (2019.2.0f1)

Still the same issue. Forcing openGL seems to not work at all either. I am using Windows 10 Education, on a 1080p 23 inch monitor.

In version 2019.3.10f1 I changed Edit > Preferences > General Editor Font from “Inter (Default)” to “Verdana” and that helped