Unity 4.5 not licensing properly in OS 10.10 Yosemite Developer Preview

I am trying to start Unity 4.5 after installing it. It doesn’t work. This grey screen appears :


I tried to do offline registration, but the downloaded license isn’t recognised. What to do?

This may sound terribly stupid but have you tried restarting your computer?

Also, stuff like this is to be expected since it’s… a developers preview.

Feel free to submit a bug report if you want to, but don’t expect Unity to be very quick to fix it, since Mac 10.10 is just a Developer Preview version right now.

Yeah, I submitted a bug report. And no, you know, I’m an experienced apple developer and I didn’t think of shutting the computer off and on agin… -.-

I solved it myself, so for further help. Turn off Wifi, start Unity 4.5 and save the license. Then turn Wifi on again and go to this website: Unity - Activation Upload your file and download the new license. No comes the tricky part. You have to take the file from download, open up properties and delete the.txt extension. If you don’t do so, the license will not be seen. Then ADD THE LICENSE WITH THE LOAD LICENSE BUTTON. ENJOY. JULIAN

3 Likes

Hi Julian, after solve the license problem did you have problems with the asset store? I have Unity 4.5 installed before OS X Yosemite and now when I go to the Asset Store it stays in a blank window and is not loading.

I tried the manual way and it works. I guest that the License window and the Asset Store use the web browser component. I suppose that this is the problem of Unity on Yosemite.

Yes, the license window and the Asset Store are both using WebKit at their core and there might be issues with that in the new OS X. Unity will address as many of these problems as possible, but since the new OS X was just recently announced, it will probably take some time before you will get some fixes for these issues. OS X Yosemite is not officially supported on any Unity version yet.

Had the same problem in Yosemite and resolved manually. Thx!

Sorry to resurrect the thread, anyone know of any solution when you get this screen with the Yosemite bug?

Activate manually?

Have you all upgraded latest release beta 2 to see if it makes any difference

Yeah, I got the newest beta, and when I attempt to redo it, it just doesn’t work,

Thank you, julian. Your solution worked great on DP3 also.

Julian, I logged in just to thank you man. You saved my sanity today lol

As with 99% of all Mac problems, this one can be resolved by repairing disk permissions with the Disk Utility.

Just installed OSX Yosemite earlier today. Tried to start Unity, got asked for a serial number. I entered mine, but it said “Serial exceeds maximum number of activations” or whatever that message is (I use both PC and Mac at various points in development). Then I tried the manual method described above, and that gave the same error when it asked for my license key (in the web page).

Next up was Disk Utility → Repair Permissions. It worked for 5 minutes, but didn’t solve the problem.

Guess it’s time to download the latest version. If that doesn’t work, I’ll contact support to figure out the license issue.

No need to download the latest version. The Licensing system thinks you are installing on a third computer and is saying no. De-activate on one of your current machines. If you installed Yosemite over the top of one of your machines, without de-activating Unity, then, yes, contact the support team and ask them to assist you.

I think you might be right Graham. I’ll report back once I’m able to check the Unity license on my laptop computer, which I thought wasn’t authorized, but might be. I just came to the same conclusion as I was responding to the support email.

Yesterday, I was sure I had the 2nd license on my MacBook, but it might be on my laptop, which never occurred to me until this morning.