Unity 4.6 GUI text problems.

Hello, I’m trying to add a lives system/game-over system to my 3D platformer.
The programming works and everything is functioning smoothly besides that the GUI for showing how many lives you have left isn’t appearing…

The inspector and script shows to use GUI text, but every-time I make GUI text in 4.6 canvases the life counter still never shows up on my screen… Maybe this is due to 4.6 not working with 3D text/GUI text anymore really?

Is this due to Unity 4.6 not working with GUI text? What I do I call in the line of code then to get it on canvas?

Here are some screenshots to help understand:

You need to use UI->Text component/GameObject, not GUIText (which is for old-Unity Immediate Mode GUI)

So what would I replace the “Gui.Text” with in the code? I found the 4.6 system has this text;
http://gyazo.com/9b4054141fbefe108130f7ff8ff0ffe1

I’m not sure how to call that text itself since looking up UI only thing I found is UILabel didn’t see any UI.Text in the 4.6 documentation…

Here is a look at my code again… Any tips on what to change?
http://gyazo.com/1d35bca4dd3e21f2c4f547562c3d51e8
http://gyazo.com/feb229761dc039605459e46350909842

http://docs.unity3d.com/ScriptReference/UI.Text.html

Also worth watching the tutorials - there’s a snip of code at the end of the text tut.
http://unity3d.com/learn/tutorials/modules/beginner/ui/ui-text

And use google…

Got it now! Thank you!