Seems like the Panel is the only UI Component you can’t access from a script, am I wrong? Am I missing it? Is it not called a Panel?
I need a simple way to manage a group of UI Components ( Similar to an online games interface popping up ), and have the ability to enable/disable them instantly.
Enabling/Disabling them one at a time is a mess, and grouping them is just so much easier.
There is no such thing as a panel component. The panel created from the UI menu is a GameObject with a RectTransform and an Image component attached. You can access any of these via script. It sounds like what you are looking for is simply GameObject.SetActive()