Sorry if this is a noob question but I wasn’t able to find the answer anywhere after hours of researching If it was evident please point me to the correct resource.
I’m making myself the following interface:
The big light gray panel is just that, a 3D panel, nothing fancy. The buttons and inputForm are as you have guessed UI elements sitting on a Canvas using World Space Render Mode. So far so good in the preview it looks fine.
When I play the game however:
How can I make the UI elements be drawn like all the other objects in 3D space and not appear on top of everything?
All suggestions welcome.