I made a Linux 32/64 build for my game but received at least two messages from users that it doesn’t run.
Error (Ubuntu12.04_64bit):
nawb@master:~/Desktop/sl$ chmod +x Sacred_Line_1.2_Overhaul.x86_64
nawb@master:~/Desktop/sl$ ./Sacred_Line_1.2_Overhaul.x86_64
Set current directory to /home/nawb/Desktop/sl
Found path: /home/nawb/Desktop/sl/Sacred_Line_1.2_Overhaul.x86_64
Unable to load mono library from /home/nawb/Desktop/sl/Sacred_Line_1.2_Overhaul_Data/Mono (x86_64)
Failed to load mono
I’m just going to note that I played around with the build and got it to magically work. It seems that for me, the thing wouldn’t run if I built it as just x86 or x64, but when I did an x86/64 build and ran the x86_64 one, it didn’t encounter the mono error.
Ubuntu LTS (12.04) with Unity 4.1.0f4 on Mac OSX 10.8.2 (Mountain Lion).