Unity 4 - Shuriken world collision script access

I want to access world collisions through scripting similar to the legacy particle system with the OnParticleCollision() function but I can’t find any documentation for it. I’ve tried using OnParticleCollision, OnCollisionEnter, and OnTriggerEnter, none of which worked. Is this functionality implemented yet?

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It’s not implemented yet for Shuriken. We’re aware it needs to be done. World collision was added pretty close to 4.0 release, so there was no time to add the API for it.

Thanks for the update Kaspar.

I think it would be helpful, maybe in the component description page, to see planned functionality listed and marked as not yet implemented. It was confusing, and still is really, knowing which parts of the Shuriken API were exposed when it was first released. I think coming from the legacy system I had expected at least the same functionality and accessibility to be available.