Unity 4096*4096 Texture Compression

Hi, I have imported a 4096*4096 texture for my custom terrain. The only problem is, that although I compress it with RGB DXT1, it takes up 10.7 megabyte. And since it’s a mobile game, it certainly isn’t optimal with that size. Is there a way that it can be compressed even more?

Thanks, Andreas.

I wouldnt even think about the size of the texture.
Think of the resolution. Modern mobile devices run best resolutions around 1024, there is no disscusion about 4k resolution for a texture.

You might want to think again, such a high resolution will drain your fps like never seen before.