Note that Unity 5.0b19 is the first beta to support building iOS 64-bit apps using il2cpp.
As promised, we are also working on bringing iOS 64-bit support with il2cpp back to Unity 4.6. You can download and discuss a beta of Unity 4.6 with iOS 64-bit support in the iOS subforum, in this thread.
Hi, just a quick question. Will be possible, in the future, to import, or create on the fly, meshes with more than 64k verts?
This could be usefull in a lot of situations.
It was my understanding that only Unity 5 Pro pre-orderers had access to the beta.
I just re-read the download page and it says that you’ll have a 5.x key on your keys page if you have access, and that key is necessary to use the beta.
If I choose a culling mask for the directional light it still is effecting the the geometry that is on a different layer. Someone have this issue too? It’s a directional light with no shadow.