Unity 5.1.1f1 IPhone Deployment Bug

Hello,
I had a project file that used to deploy normally on iPhone, until I updated unity from the earliest Unity 5 version to 5.1.1f1.
I continued working on the scene and then when I tried to deploy it, it freezed at the start. Sometimes it shows unity logo, sometimes it does not. Sometimes it shows the very first camera render frame and sometimes it shows an image halfway rendered (see attached.)
Furthermore, I noticed that generating a dSYM file is taking longer than usual this time.
Here is what I tried:

  • UILuanchStoryBoardName was removed in Xcode (this solved a bug many encounter, otherwise I would have a black screen.) Now, the game renders but it is freezed.
  • Opened an old simple scene that used to deploy perfectly, it also did not work.
  • The game runs normally in the Unity editor connected to my phone.

Did anyone encounter similar problems? I will be trying to downgrade unity and will reply.

tried to download patch release, it did not work.

Installed Unity 5.0.1f1 again problem solved, (Note: The problem mentioned above was in 5.0.3 and above.)

Could you submit a bug and attach the project that reproduces the freeze? Could you post the id of the new bug here? Thanks. :slight_smile:

The freezing occurs when I deploy the game on IPhone, I am not sure if anything shows in the debugger. (Could you assist?) I will attach the project soon.