Unity 5.1.2 Deleted GameObject Hierarchy

I have done the Platform Game with two levels , when completing Level 1, Level 2 shall be jammed and nothing happens . When I completing level in Unity editor and the level 2 too be jammed and in hierarchies writes deleted GameObject .
Each levels uses the same script.
Screen :

can you show us the code you use to switch levels?

Sorry for the long answer, this is code:

#pragma strict

function OnTriggerEnter(col : Collider)
{

   if(col.tag == "Player")
   {
   
    Application.LoadLevel("Level02");
    
   }
}

Build settings :

I don’t see anything wrong you’re doing there, I wonder if something is causing problems when it gets loaded in. Maybe try making it so when you finish level 2 it goes to level 1 to see if the same thing happens.