Unity 5.1 UNET: How do I destroy a game object?

In the old Networking code, we would usually call on Network.Destroy(); to remove a game object in multiplayer games.

With the new UNET codes, I have no idea how to destroy game objects. Does anyone know?

Thanks in advance.

You have ask the server nicely to destroy :slight_smile: like so :

[Command]
void CmdPleaseDestroyThisThing(GameObject thing)
{
   NetworkServer.Destroy(thing);
}
void Update()
{
   //instead of where you would do Destroy(gameObject),
   //put CmdPleaseDestroyThisThing(gameObject);
}

Thank you!

The new UNET would definitely benefit from video tutorials, and hopefully I can locate a good video tutorial series.