Hi,
Sorry if this has been answered elsewhere but I’ve been looking via Google and can’t find anything.
I have just upgraded to Unity 5.2 (Mac OS X 10.10.5) and used the built-in Unity Services tab to activate Unity Ads (and setup the app for iOS and Android.)
I am getting NullReferenceException any time I try and do anything with Advertisement functions - even “Advertisement.debugLevel = Advertisement.DebugLevel.Debug;” causes it.
Maybe there’s a library I’m not linking to that I should be?
I’ve not used UnityAds before and the instructions/videos don’t seem to match up with the latest way of doing things from inside Unity 5.2.
Also, I don’t suppose anyone knows where the monetization options are for “Unity 5.2 Apps”? My ad project in unityads.unity3d.com only appear under the “Unity 5.2 Apps” and I can’t find the monetization settings, whereas with the apps under “YOUR GAMES”, it was easily accessible (just click on it and the click on the monetisation settings tab).
Thanks,
Doug