I am having a world of trouble understanding how to integrate android plugins in unity under 5.2
The issue stems from the whole you can’t have res folders in the root of Plugins/Android folder. So after some research i moved all my plugins to a libs folder, moved the res folder, and added the manifest file and properties file to create an android library.
put the jar files in libs folder.
But a problem remains. It is unable to convert to dex. I get an error stating the following:
stderr[
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/b;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/a;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/c;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/d;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/f;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/i;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/j;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/k;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/neatplug/u3d/plugins/google/admob/l;
This I know happens when you have a duplicate library but I don’t. I checked, and re installed everything! So at this moment i’m lost. How do I get this plugins to behave?