Just wanted to do a quick update…I was curious if Unity’s Universal App support in 5.2 would mean that the Windows 10 IOT on Raspberry Pi2 devices would all work together. I just confirmed on a simple, static scene, that I could indeed deploy the unity app over to the pi and render. The scene is just a sphere with the camera, but this means that all of the dependancies and such transferred over and launched. I’m excited, but cautious at this point.
I need to test performance, input, audio, etc. next. For now I just wanted to share what I’d found out.
Note: I couldn’t get an appx packaged over to the pi…but I believe this is a config issue on my end. This was done using Visual Studio’s remote deployment.
The project was created as a Windows Store app, with the ‘C# project’ setting checked. I then built, opened it up in VS, and remote deployed. Hoping this info is helpful to others that want to explore this route.
Thanks,
Joe