I have a simple iOS / Android game developed in Unity 4 that has been working perfectly for years.
I have avoided Unity 5 for as long as possible (don’t need any of the new features), but am now forced to upgrade to 5.3 in order to output to the latest Xcode. The upgrade process has resulted in so many obscure errors (not in my scripts) that I don’t understand and have no way of fixing and so find myself up a dead-end street through no fault of my own.
Am I forced to waste time cutting and pasting each error into this forum in the hope that someone can help me understand and fix them? I have seen many Unity 5 posts from frustrated developers without answers. No doubt I will be criticised by some Unity guru for being so harsh.
Wish I’d used Unreal Engine.
Thank you Unity. Sometimes developers just get too clever for their own good.