Hi guys,
im working on a 2d game and have 2 questions: (demonstration image attached)
- i have a game object with a sprite renderer and a sprite attached to him (the mountain).
when an enemy (ball) collides with that game object, i would like to distract a hole (or some other shape) from the mountain at the collision point. - i want to keep the outline of the mountain
what is the best approch to do the distraction and the outline?
code examples are welcome :]
many thanks!