Windows crashed while I had the unity editor open. When I restarted my computer and tried to launch unity/reopen my project. Unity immediately crashes. I can open other projects just fine, but my project will not open:
Determining assets that need to be reimported for target platform … Crash!!!
…
========== OUTPUTING STACK TRACE ==================
0x00000001406ECDB1 (Unity) VerifyAssetsForBuildTarget
0x0000000140BDC4D8 (Unity) Application::InitializeProject
0x0000000140E42C87 (Unity) WinMain
0x00000001415C3540 (Unity) strnlen
0x00007FF82DDD13D2 (KERNEL32) BaseThreadInitThunk
========== END OF STACKTRACE ===========