Unity 5.5.0f3, iOS and Android, audio stops working after going to background

Hey there,

My player uses Unity 5.5.0f3. When building for iOS and Android, when I go to background on either OS and come back to the application, all audio is broken. Is this happening for anyone else?

Cheers,

Paul

I haven’t seen this happen.

You’re right…
Strangely I’ve not been able to create a repo project for this bug I’m getting in my project…

I’ve made a repro project and created a bug report.