Howdy folks,
A few days ago I updated Unity to version 5.5.0 from 5.4.2 and I am having a few “issues”… I have scoured these forums without much luck (found and pigybacked on this post How to troubleshoot Unity 5.5 integrations - Unity Services - Unity Discussions but no reply yet) I also wrote to Tech Support via the “Get-in-touch” web form but I have yet to recieve a reply from them (not unexpected though - I have used that “get-in-touch” thingie 3 times in the last year and have never got a reply…)
If anyone out there has found a fix for this (hoping I’m not the only person having this issue) I would love to know.
Okay… to the problems at hand.
- Ever since the 5.5 update the UnityEngine.Advertisements namespace is missing.
- I get a “Timestamps and assets maps out of sync” warning (and associated errors - SEE ATTACHED .JPG) every time I open a project without deleting the project Library folder first.
I have done everything I could think of, or has been suggested, to try and fix the problem, but no luck thus far… alas.
I have toggled the Unity Ads Services on and off several times, tried new and udgraded projects, I have re-installed 5.5 three times, tried updating my 2nd seat as a test, tried MonoDevelop instead of my prefered VS2015, and returned my 5.0 Pro prepetual license before clean installing (thought it could be a licensing issue due to my getting the same namespace issue of 2 different computers). All to no avail.
I switch back to 5.4.2 and yay! everything is perfect… But I am still unable to use Unity 5.5 (insert frowny face)
Thanks in advance for any help

Unity v5.5.0p1 had some asset and timestamp map fixes (and now v5.5.0p2 is out).
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Oh thank you so much Mr Harding!
I am happy to report that 5.5.0p1 fixed that little timestamp issue… don’t know why I didn’t try the patch thing earlier??
Unfortunatley though, neither *.p1 or *.p2 had any effect of the missing namespace (UnityEngine.Advertisements). There was an easy fix though, disable the inbuilt Ads extension and import the Unity Ads 2.0 package from the Asset Store.
Well thank you so very much again, these fixes should keep me going until the issues are hopefuly fixed in 5.5.?
It pays to keep an eye on the patch release notes as well as searching the forums and issues list. Often blatant problems in releases are quickly addressed in patches.
@karl_jones might be able to tell you the status of the namespace problem - I’m not sure if he ever sleeps
If he can’t then you should file a bug report.
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Oh G’day Karl,
I have just started using the Asset Store version of Unity Ads - imported it yesterday as a test - and that has seemed to fix my namespace issue… haven’t done much testing yet but looks good thus far.
My issue was though, if I just use the inbuilt Services version of Ads (like I have been using for some time now - and works fine for me in v5.4.2 and older) I do not have access to “using UnityEngine.Advertisements”… it be missing!
I tested it in VS2015 and MonoDevelop, on both my PC and Mac, and no matter what I try that pesky namespace is missing.
I am happy with the Asset Store version for now though, and my game (first “releasable” game!.. eep scary!) won’t be ready for a couple o’ months so I’m not too worried.