[Unity 5.6.0b1] Generating 4096x4096 ( 3D 360 ) content for new Video Player.

I currently have this working with a 4096x2048 texture encoding to h.264 but I need to double my vertical resolution so that it matches the spec we’re currently using with a 3rd party solution.

H.264 doesn’t support 4096 lines.

H.265 does.

However, after attempting to encode to h.265 using a few different methods, I just get a ‘Can’t play movie [ ]’ reported on the console.

So I’m guessing we’re not quite there with h.265 yet?

Is anyone else attempting to playback silly-size files with any level of success with the current beta?

Cheers,

Rob.

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Just to add in - I’ve attempted to play 2 separate h.264 video files, one per eye, each with a resolution of 4096x2048 and while one works just fine, the other does not. I’ve not tried smaller files yet to see if there’s a concurrency issue afoot.
I just thought I’d update on my findings.

Hi RobBrooks,
h.265 is not supported. You’ll find more information on the matter in this thread: